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Java Applets

Java Tutorials

Applet is java program that can be embedded into HTML pages. Java applets runs on the java enables web browsers such as mozila and internet explorer. Applet is designed to run remotely on the client browser, so there are some restrictions on it. Applet can't access system resources on the local computer. Applets are used to make the web site more dynamic and entertaining. 

Advantages of Applet:

  • Applets are cross platform and can run on Windows, Mac OS and Linux platform
  • Applets can work all the version of Java Plugin
  • Applets runs in a sandbox, so the user does not need to trust the code, so it can work without security approval
  • Applets are supported by most web browsers
  • Applets are cached in most web browsers, so will be quick to load when returning to a web page
  • User can also have full access to the machine if user allows

Disadvantages of Java Applet:

  • Java plug-in is required to run applet
  • Java applet requires JVM so first time it takes significant startup time
  • If applet is not already cached in the machine, it will be downloaded from internet and will take time
  • Its difficult to desing and build good user interface in applets compared to HTML technology

The Life cycle of An Applet

lifecycle of an applet and different methods of an applet. Applet runs in the browser and its lifecycle method are called by JVM when it is loaded and destroyed. Here are the lifecycle methods of an Applet: 

init(): This method is called to initialized an applet

start(): This method is called after the initialization of the applet.

stop(): This method can be called multiple times in the life cycle of an Applet.

destroy(): This method is called only once in the life cycle of the applet when applet is destroyed.

init () method: The life cycle of an applet is begin  on that time when the applet is first loaded into the browser and called the init() method. The init() method is called only one time in the life cycle on an applet. The init() method is basically called to read the PARAM tag in the html file. The init () method retrieve the passed parameter through the PARAM tag of html file using get Parameter() method All the initialization such as initialization of variables and the objects like image, sound file are loaded in the init () method .After the initialization of the init() method user can interact  with the Applet and mostly applet contains the init() method.

Start () method: The start method of an applet is called after the initialization method init(). This method may be called multiples time when the Applet needs to be started or restarted. For Example if the user wants to return to the Applet, in this situation the start Method() of an Applet will be called by the web browser and the user will be back on the applet. In the start method user can interact within the applet.

Stop () method:  The stop() method can be called multiple times in the life cycle of applet like the start () method. Or should be called at least one time. There is only miner difference between the start() method and stop () method. For example the stop() method is called by the web browser on that time When the user leaves one applet to go another applet and the start() method is called on that time when the user wants to go back into the first program or Applet.

destroy() method: The destroy() method is called  only one time in the life cycle of Applet like init() method. This method is called only on that time when the browser needs to Shut down.

Creating First Applet Example

First of all we will know about the applet. An applet is a program written in java programming language and embedded within HTML page. It run on the java enabled web browser such as Netscape navigator or Internet Explorer.

In this example you will see, how to write an applet program. Java source of applet is then compiled into java class file and we specify the name of class in the applet tag of html page. The java enabled browser loads class file of applet and run in its sandbox.


import java.awt.*;
import java.applet.*;
/* applet code ="app1" width =200 height = 60>
public class app1 extends Applet
public void paint (Graphics g)
g.drawString ("A Simple Applet ", 20,20);


Output (Applet)

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